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	<id>https://wiki.castle.xyz/wiki/index.php?action=history&amp;feed=atom&amp;title=Tag</id>
	<title>Tag - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.castle.xyz/wiki/index.php?action=history&amp;feed=atom&amp;title=Tag"/>
	<link rel="alternate" type="text/html" href="https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;action=history"/>
	<updated>2026-04-15T13:49:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=390&amp;oldid=prev</id>
		<title>Ben: Add screenshots demonstrating tags</title>
		<link rel="alternate" type="text/html" href="https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=390&amp;oldid=prev"/>
		<updated>2022-05-17T17:26:10Z</updated>

		<summary type="html">&lt;p&gt;Add screenshots demonstrating tags&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:26, 17 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tags&amp;#039;&amp;#039;&amp;#039; are a way of referring to [[Actor|Actors]] while playing a deck. Tags consist of a word, such as &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;#player&amp;#039;&amp;#039;&amp;#039;, which can then be referenced inside [[Rule|Rules]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tags&amp;#039;&amp;#039;&amp;#039; are a way of referring to [[Actor|Actors]] while playing a deck. Tags consist of a word, such as &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;#player&amp;#039;&amp;#039;&amp;#039;, which can then be referenced inside [[Rule|Rules]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Inspector-tags.jpg|alt=A screenshot of the inspector showing the #ball tag for a golf ball blueprint|thumb|A screenshot of the [[Inspector]] showing a blueprint with the tag &#039;&#039;&#039;#ball&#039;&#039;&#039;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adding and removing tags ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adding and removing tags ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Collision|Colliding]] with certain actors ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Collision|Colliding]] with certain actors ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Rule-tag-collision.jpg|alt=A screenshot of a collision trigger that filters by tag|thumb|An example of a collision trigger filtering by tag &#039;&#039;&#039;#wall&#039;&#039;&#039;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Trigger]] for &amp;#039;&amp;#039;&amp;#039;When this collides with an actor&amp;#039;&amp;#039;&amp;#039; has an optional &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; parameter. For example, if you want to do something when the player hits a wall (but not any other time), you could change the trigger to &amp;#039;&amp;#039;&amp;#039;When this collides with tag #wall&amp;#039;&amp;#039;&amp;#039;. Now the trigger will only fire when the player hits actors tagged &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Trigger]] for &amp;#039;&amp;#039;&amp;#039;When this collides with an actor&amp;#039;&amp;#039;&amp;#039; has an optional &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; parameter. For example, if you want to do something when the player hits a wall (but not any other time), you could change the trigger to &amp;#039;&amp;#039;&amp;#039;When this collides with tag #wall&amp;#039;&amp;#039;&amp;#039;. Now the trigger will only fire when the player hits actors tagged &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Ben</name></author>
	</entry>
	<entry>
		<id>https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=287&amp;oldid=prev</id>
		<title>Ben at 23:47, 12 May 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=287&amp;oldid=prev"/>
		<updated>2022-05-12T23:47:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:47, 12 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common uses for tags ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common uses for tags ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Colliding with certain actors ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Collision|&lt;/ins&gt;Colliding&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;with certain actors ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Trigger]] for &amp;#039;&amp;#039;&amp;#039;When this collides with an actor&amp;#039;&amp;#039;&amp;#039; has an optional &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; parameter. For example, if you want to do something when the player hits a wall (but not any other time), you could change the trigger to &amp;#039;&amp;#039;&amp;#039;When this collides with tag #wall&amp;#039;&amp;#039;&amp;#039;. Now the trigger will only fire when the player hits actors tagged &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Trigger]] for &amp;#039;&amp;#039;&amp;#039;When this collides with an actor&amp;#039;&amp;#039;&amp;#039; has an optional &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; parameter. For example, if you want to do something when the player hits a wall (but not any other time), you could change the trigger to &amp;#039;&amp;#039;&amp;#039;When this collides with tag #wall&amp;#039;&amp;#039;&amp;#039;. Now the trigger will only fire when the player hits actors tagged &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Ben</name></author>
	</entry>
	<entry>
		<id>https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=234&amp;oldid=prev</id>
		<title>Ben: Created page with &quot;&#039;&#039;&#039;Tags&#039;&#039;&#039; are a way of referring to Actors while playing a deck. Tags consist of a word, such as &#039;&#039;&#039;#wall&#039;&#039;&#039; or &#039;&#039;&#039;#player&#039;&#039;&#039;, which can then be referenced inside [...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.castle.xyz/wiki/index.php?title=Tag&amp;diff=234&amp;oldid=prev"/>
		<updated>2022-05-11T21:05:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Tags&amp;#039;&amp;#039;&amp;#039; are a way of referring to &lt;a href=&quot;/Actor&quot; title=&quot;Actor&quot;&gt;Actors&lt;/a&gt; while playing a deck. Tags consist of a word, such as &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;#player&amp;#039;&amp;#039;&amp;#039;, which can then be referenced inside [...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tags&amp;#039;&amp;#039;&amp;#039; are a way of referring to [[Actor|Actors]] while playing a deck. Tags consist of a word, such as &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;#player&amp;#039;&amp;#039;&amp;#039;, which can then be referenced inside [[Rule|Rules]].&lt;br /&gt;
&lt;br /&gt;
== Adding and removing tags ==&lt;br /&gt;
When editing a deck, you can add tags to a [[Blueprint]] by opening the [[Inspector]] and navigating to the &amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039; tab. Blueprints can have many tags. All actors created from this blueprint will begin with this set of tags.&lt;br /&gt;
&lt;br /&gt;
While a deck is playing, you can use the &amp;#039;&amp;#039;&amp;#039;Add tag&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Remove tag&amp;#039;&amp;#039;&amp;#039; [[Response|Responses]] to change tags on specific actors.&lt;br /&gt;
&lt;br /&gt;
== Common uses for tags ==&lt;br /&gt;
&lt;br /&gt;
=== Colliding with certain actors ===&lt;br /&gt;
The [[Trigger]] for &amp;#039;&amp;#039;&amp;#039;When this collides with an actor&amp;#039;&amp;#039;&amp;#039; has an optional &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; parameter. For example, if you want to do something when the player hits a wall (but not any other time), you could change the trigger to &amp;#039;&amp;#039;&amp;#039;When this collides with tag #wall&amp;#039;&amp;#039;&amp;#039;. Now the trigger will only fire when the player hits actors tagged &amp;#039;&amp;#039;&amp;#039;#wall&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Telling certain actors to do something ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Tell actors with tag&amp;#039;&amp;#039;&amp;#039; [[Response]] causes only those actors to perform whatever logic you want. For example, to destroy all oxen in the card, you can say: &amp;#039;&amp;#039;&amp;#039;Tell all actors with tag #ox: Destroy this actor&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Moving toward another actor ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Move toward another actor&amp;#039;&amp;#039;&amp;#039; [[Response]] can be filtered by tag. For example, to make the enemies chase the player, you could say: &amp;#039;&amp;#039;&amp;#039;Move toward the closest actor with tag #player&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;</summary>
		<author><name>Ben</name></author>
	</entry>
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