Difference between revisions of "Actor"
From Castle Wiki
(motion link) |
|||
Line 1: | Line 1: | ||
[[File:Actor snake.png|thumb|An actor placed in the scene.]] | An '''Actor''' is an object in a card, such as the player, a wall, a coin, a ball, or whatever you decide.[[File:Actor snake.png|thumb|An actor placed in the scene.]] | ||
All actors are designed and created from [[Blueprint|Blueprints]], but there can be many actors all using the same blueprint. Actors have a position in space, can collide with each other, and can refer to each other with [[Tags]]. For more information about the relationship between actors and blueprints, see [[Blueprint]]. | |||
== Actor-specific state == | |||
Although actors derive all their initial properties from their [[Blueprint]], their state can change as the deck is played: | |||
* Each actor has its own position and layout in deck space. | |||
* Individual actors can store different [[Variable|Variables]]. | |||
* Individual actors can gain and lose [[Tag|Tags]]. |
Revision as of 20:30, 11 May 2022
An Actor is an object in a card, such as the player, a wall, a coin, a ball, or whatever you decide.
All actors are designed and created from Blueprints, but there can be many actors all using the same blueprint. Actors have a position in space, can collide with each other, and can refer to each other with Tags. For more information about the relationship between actors and blueprints, see Blueprint.
Actor-specific state
Although actors derive all their initial properties from their Blueprint, their state can change as the deck is played: