Bounce

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Revision as of 18:37, 14 May 2022 by Ben (talk | contribs) (Fix rebound property name)

Bounce is a behavior that allows dynamic actors to bounce when colliding with solid actors.

Solid needs to be enabled for Bounce to work.

Properties

  • Rebound: The amount to bounce. A rebound of 1 means that the object will have the same speed before and after the collision, but in a different direction.