Scale and rotate mode

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Revision as of 21:32, 18 January 2024 by Evalyadam (talk | contribs) (fixed a typo.)
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In Castle, there is a mode on which you can scale and rotate an actor on the scene.

by swiping up, You get to see the Values of X and Y scaling and Position.

Usage examples: @Little_bill wants to resize his tree actor, So he uses Scaling mode, then, he looks at the X and Y scaling and copy's it to the initial scale.

In conclusion: Scaling allows the user to manipulate the actors size values and view extra info.


- writen by:@Evalyadam, Castle account:@evalyadam. 1/18/2024