The inspector has three tabs including General, Movement, and Logic.
From the artwork section you can select the default art frame, add a new frame, or press the selected default frame to open frames in the Art tool.
Play when created
The 'play when created' options control how the artwork's animation frames are played. There are three options:
- Still, still will never change the art frame, but the frame can be controlled deliberately via logic.
- Once, once will loop through all of the actor's art frames once, and stop on the last frame.
- Loop, loop will continually loop through all of the actors art frames, returning to the first frame and continuing the animation when the last frame is reached.
Frames per second
This field sets the animation speed, written as the number of frames that are displayed over every second of the animation.
Visible is a togglable option which enables or disables the default visibility of the blueprint's actors. Disabling visibility does NOT disable the actors ability to collide with other blueprints.
Here you can add and remove Tags to/from the given Blueprint.
Here you can add, edit, and remove Music to/from the given Blueprint.
Relative to Camera
By default, all actors are positioned in card space, or world space, and this option is disabled. When this option is turned on, the blueprint's actors will position themselves relative to the camera. For more information, see Camera.
The movement tab governs the physical behavior of the blueprint, such as how its actors move and collide with other actors in the card, and it's also where you can add interactive controls like dragging.