Difference between revisions of "Actor"

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[[File:Actor snake.png|thumb|An actor placed in the scene.]]
[[File:Actor snake.png|thumb|An actor placed in the scene.]]
Actors in Castle are game objects which can be used to do many things, from displaying [[art]], to moving, acting under the forces of [[gravity]] and other physics, or even communicating with one another.
Actors in Castle are game objects which can be used to do many things, from displaying [[art]], to moving, acting under the forces of [[gravity]] and other [[motion]], or even communicating with one another.


Actors are designed by editing their [[Blueprint|blueprints]].
Actors are designed by editing their [[Blueprint|blueprints]].

Revision as of 22:04, 29 April 2022

An actor placed in the scene.

Actors in Castle are game objects which can be used to do many things, from displaying art, to moving, acting under the forces of gravity and other motion, or even communicating with one another.

Actors are designed by editing their blueprints.