Drag is an interactive behavior which causes the blueprint's actors to be draggable when touched.
You can add Drag by opening the Inspector for a blueprint, navigating to the Movement tab, and pressing Add physics or controls. Make sure the blueprint already has Dynamic motion.
Using Drag with Rules
- Drag adds Triggers for When a drag starts on this and When a drag stops on this.
- Drag can be enabled or disabled during play time using the Enable/Disable behavior Responses.